The Maze Runner Locations Map: 14 Real-World Places from the Novel

Explore the real-world places that appear in The Maze Runner by James Dashner. Each location on the map shows what happens there in the novel, the real history of the place, and what's there today. Featured locations include The Glade - Central Clearing, The Maze - East Wing, The Griever Hole, The Dormitories - Boys' Section, The Gardens - Supply Area and 9 more.

The Glade - Central Clearing

The Heart of the Glade — Thomas's arrival point

In the novel

Thomas awakens in the metal box with no memory except his name, arriving in the Glade's central clearing surrounded by towering stone walls. He meets Alby, the leader of the Gladers, and learns he's been sent to replace Newt as a runner. The clearing becomes his refuge—a place of relative safety where the boys have built a functioning society with gardens, shelters, and routines. Here, Thomas grapples with his missing memories and observes the hierarchy of the Glader community.

History

The Glade is Thomas's introduction to the world of the Maze Runner series, designed by WICKED as a controlled environment. It represents a kind of Eden before the knowledge of the Maze's true nature becomes clear.

Today

As a fictional location, the Glade was created specifically for the novel and film adaptations. The film version was shot in various locations, but the Glade represents the concept of an isolated, walled community in a post-apocalyptic landscape.

The Maze - East Wing

Section W—Where grievers hunt

In the novel

Thomas runs through the towering stone corridors of the Maze's east section with Minho, the fastest runner, learning the landscape that surrounds the Glade. They navigate the shifting passages that rearrange nightly, and Thomas witnesses the deadly consequences when they stay out too late—Griever creatures emerge from hidden doors, and Thomas barely escapes with his life. This section becomes critical to Thomas's understanding that the Maze is a test, not a prison.

History

The Maze was constructed by WICKED as a controlled testing environment to observe human behavior and resilience under extreme conditions. It was designed to change configuration nightly, making it impossible to map through conventional means.

Today

The Maze is entirely fictional and exists only within the novel and film adaptations. No physical maze of this scale and specification exists in reality.

The Griever Hole

Underground passage — Griever lair

In the novel

Thomas discovers that Grievers emerge from hidden holes throughout the Maze at night. These mechanical creatures—part organic, part machine—are WICKED's tools for testing and eliminating the Gladers. The holes terrify the runners because they represent the unknown, sudden death. Thomas realizes that understanding the Griever holes is essential to solving the Maze.

History

The Griever holes are part of WICKED's experimental framework, designed to create pressure and urgency in the Maze runners' quest for escape.

Today

This is a fictional element from the novel, not a real location.

The Dormitories - Boys' Section

Sleeping quarters in the Glade — Thomas's bunk

In the novel

Thomas is assigned a sleeping spot in the boys' dormitories, where he shares cramped quarters with dozens of other Gladers. Newt shows him his bunk and introduces him to the nightly routine. In these barracks, Thomas overhears conversations about the Maze, makes alliances, and begins to understand the social dynamics of the Glade. He struggles to sleep, plagued by fragmented memories and nightmares.

History

The dormitories represent the communal living arrangement WICKED imposed on the Gladers to test social cooperation and hierarchy formation.

Today

This is a fictional location from the novel, not a real-world structure.

The Gardens - Supply Area

Vegetable plots and supply depot — Food source

In the novel

The Glade's gardens provide food through carefully tended vegetable plots. Winston, the keeper of the gardens, maintains these crops as the Gladers' primary sustenance. Thomas learns that the gardens are one of the few parts of the Glade where normalcy persists—people can rest and think about survival rather than the Maze. The supply boxes that arrive monthly in the Glade are delivered near the gardens, and Thomas helps unload them when new provisions arrive.

History

The gardens represent human adaptation and self-sufficiency within the controlled Glade environment, maintained to sustain the community long-term.

Today

The gardens are fictional, representing the agricultural adaptation of communities isolated from external resources.

The Map Room

West wall structure — Mapping efforts

In the novel

Minho and the other runners maintain detailed maps of the Maze in a dedicated room, documenting the passages and patterns they've discovered. Thomas becomes obsessed with understanding these maps, believing that the Maze's layout holds the key to escape. He studies the runners' records and begins to notice patterns in the Griever movements. The map room becomes the center of his investigation into the Maze's purpose.

History

The Map Room represents the runners' systematic approach to understanding their prison, a place where data and observation might lead to freedom.

Today

This is a fictional structure from the novel, located within the Glade.

The Cliff - Edge of the Glade

Boundary wall — Thomas looks outward

In the novel

Thomas climbs to the top of the Glade's massive stone walls and looks out at the barren, unchanging landscape beyond. He realizes that the Glade is completely enclosed and surrounded by a desolate wasteland. This moment crystallizes his understanding that they are truly imprisoned. The view from the cliff represents his first real comprehension of their situation—no escape appears possible, and the world outside is dead or hostile.

History

The cliff represents the boundary between the controlled Glade environment and the hostile world beyond—WICKED's way of creating psychological barriers to escape attempts.

Today

This is a fictional landscape element from the novel, not a real cliff.

The Blood House - Medical Facility

Southern structure — Injuries and treatment

In the novel

Thomas is brought to the Blood House after being stung by a Griever in the Maze. Here, Jeff the medic tends to his wounds while Thomas experiences the Memory Sickness—fragmented, painful memories of his past begin to return. The Blood House is where Thomas learns that the Grievers' stings inject something that unlocks suppressed memories. This facility becomes crucial to understanding WICKED's true purpose in the Maze.

History

The Blood House was constructed in the Glade to handle injuries and illnesses, but its primary function was to monitor the effects of Griever venom on the Gladers.

Today

This is a fictional medical facility from the novel, not a real building.

The Pantry - Food Storage

Central stockroom — Supplies and rationing

In the novel

The Pantry stores the monthly supply boxes that arrive from WICKED, as well as the vegetables grown in the gardens. Thomas observes the careful rationing system that keeps the Gladers fed. When Thomas questions whether they're truly trapped or being tested, he begins to suspect that WICKED monitors even their food consumption. The Pantry represents both survival and control—the provision that keeps them alive while also binding them to their captors.

History

The Pantry's supplies come from WICKED, confirming that an external force controls the Gladers' existence. The monthly boxes are a lifeline and a reminder of their dependence.

Today

This is a fictional supply facility from the novel, representing resource management in the Glade.

The Maze West Exit - Corridor to Escape

Western passage — Path to freedom

In the novel

As the Gladers discover patterns in the Maze, they begin to suspect there is an exit. Thomas and Minho follow a sequence that leads deeper into the Maze, believing they are close to discovering the way out. The western passage becomes the focus of their efforts, but navigating toward it means braving the Griever-infested corridors at night. This pursuit represents Thomas's determination to prove that escape is possible and his willingness to risk everything.

History

The Maze's exit is part of WICKED's design—it was always meant to be found by the runners once they proved themselves worthy through survival and cooperation.

Today

This is a fictional passage from the novel, representing the goal of escape and survival.

The Punishment - Grievers' Zone

Center of the Maze — Most dangerous area

In the novel

At the heart of the Maze, the Punishment is the most dangerous zone—the area where Grievers are most active and where the passages are most confusing. Thomas witnesses runners being killed here, including Ben, who shows signs of the Griever virus. The Punishment represents the true cost of the Maze and WICKED's willingness to sacrifice Gladers to achieve their goals. Thomas's journey through this zone becomes a turning point in his understanding of their situation.

History

The Punishment is WICKED's testing ground for observing how runners respond to ultimate danger and mortality.

Today

This is a fictional dangerous zone from the novel, not a real location.

WICKED Facility - The Creators' Base

Beyond the Glade — Control center

In the novel

Thomas eventually learns that WICKED, the World In Catastrophe: Killzone Experiment Department, created the Maze as part of a larger experiment. The Facility exists outside the Glade, controlling the Grievers, monitoring the runners through hidden cameras, and conducting observations on how humans respond to extreme stress and danger. WICKED's goal is to study the Gladers and find a way to cure a deadly disease affecting the world. Thomas realizes that his memories and personality were chosen specifically by WICKED's scientists.

History

WICKED was established as a government organization to study human behavior under extreme conditions and find solutions to global catastrophe.

Today

WICKED and its facilities are entirely fictional, existing only within the Maze Runner narrative.

The Memory Corridors

Within the Maze — Scenes of recognition

In the novel

As Thomas is stung by Grievers and experiences the Memory Sickness, he begins to recognize certain passages of the Maze that trigger fragmented memories. These corridors hold clues to his past and his connection to WICKED. Thomas realizes he was chosen not randomly but because of his specific background and abilities. The Memory Corridors represent the bridge between his current life and his suppressed past.

History

The Memory Corridors were designed to trigger memories in runners who had been specifically selected and conditioned by WICKED before being brought to the Glade.

Today

This is a fictional concept from the novel, representing the intersection of memory, identity, and control.

The Box - Arrival Chamber

Underground elevator — Gateway to the Glade

In the novel

Every new Glader arrives in the Box, a metal elevator that brings them from the outside world into the Glade. Thomas awakens in the Box with no memories, and his arrival shocks the community because no one has arrived in months. Throughout the novel, the Box continues to send new Gladers—and eventually, a girl named Teresa who tells Thomas she knows him from before. The Box becomes a symbol of both connection to and separation from the outside world.

History

The Box is WICKED's method of transporting Gladers into the Maze and maintaining the controlled environment. It also functions as a communication conduit.

Today

This is a fictional transport device from the novel, representing the threshold between the known and the unknown.

More by James Dashner: All James Dashner books

More novels set in New York City: Browse all New York City books on Map A Story

Other nearby maps: The Amityville Horror by Jay Anson locations map · Such a Fun Age by Kiley Reid locations map · How to Eat Fried Worms by Thomas Rockwell locations map · Happy Place by Emily Henry locations map